Three.js r187 and the Tooling Gaps Between Browser 3D and Native Rendering
Three.js r187 is evidence the browser 3D runtime is credible, not that the tooling has reached parity. This short covers pinning the revision, sampling renderer.info after warm-up, the WebGL and WebGPU split, and where asset pipelines, profiling, shader compilation, and GPU disposal still bite. Read the full write-up: https://hackyjs.com/posts/threejs-r187-and-the-tooling-gaps-between-browser-3d-and-native-rendering
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